
Tech Lead
UI Programmer
Engine Programmer
As tech lead, I helped to facilitate communication between the team of engineers with the art, design and audio teams in addition to managing tasks and maintaining camraderie in the team.
As a programmer, I developed functionality for all UI elements and menus and streamlined creation and placement of objects in engine by building editors.

In-game UI

Animated UI Elements

Custom Level Editor

Asynchronous Loading Screen with Progress Bar